About me
Welcome to my portfolio of game designer. Discover my experiences, skills and projects that illustrate my passion for video game design.
Expérience
My Studies / Works
I am a Game Designer in the 3rd year of game design at Brassart aix en provence, I am currently doing my bachelor’s degree either Bac +3 in Game Design.


I master several essential software for prototyping and creating games such as, Unreal Engine, Unity, Blender, Illustrator, Substance Painter, which allows me to be autonomous and create projects from 0, and to provide my help to people who use these different software. I also draw a lot and I produce music from time to time.
I am actively looking for an internship or projects to gain solid professional experience, in the meantime I am working on the commercialization of one of my projects.
My Skills
My Skills
3d Modeling
I learned blender and substance painter by self-learning and I try to constantly improve myself to make the assets of my games, examples are the characters of Kenshin Neko, and all the assets of KC-5125.


Development
I learned to develop on different engines, Unreal Engine and Unity, Unreal in particular. These skills allow me to create all my games alone like Kenshin Neko that I made alone from A-Z.
I often draw, both on paper and digitally, which allows me to create character designs and illustrations for my games, such as Les Contes de l'Ouest, for which I have created all the illustrations.
Illustrations




Contact :


+33 7 69 07 13 51







