A 2000s-inspired JRPG in which you play as Onde, who must learn to accept a repressed part of themselves in order to find their brother. Hearts of Auraliz takes the player on a dreamlike, poetic adventure where the protagonist learns to love and accept themselves.

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Platforms : Windows

Statut : Work in progress

Genre : JRPG / Adventure

Crédits : Benjamin Akehal--Daponte

Commentary :

PLAYING WITH A CONTROLLER IS RECOMMANDED

Hearts of Auraliz is a narrative-driven JRPG inspired by sixth-generation console games, blending exploration, turn-based combat, and timing-based mechanics. Players follow Onde, a young boy who sets out to traverse the skies of Auraliz in search of his brother, who went missing following an attack by sky pirates. Along his journey, he will meet various companions and discover a world where the repressed aspects of a person's psyche can manifest as weapons.

Through an adventure centered on characters and their relationships, Hearts of Auraliz explores the theme of self-acceptance. Combat relies as much on strategy as on the bond between the wielder and their weapon, while the game world blends dreamlike landscapes, a melancholic atmosphere, and a spirit of adventure. The game aims to offer an accessible yet immersive experience, in the vein of the great JRPGs of the 2000s.

Benjamin Akehal–Daponte :

Game Designer

Developper

UI / UX Designer

Level Designer

3d Modeling

3d Texturing

3d Rigging

3d Animation

Narrative Designer

Play Test QA

Maëlys Puertas :

Concept Artist

Main Artist

Environment Artist

Character Designer

3d Texturing

Lisa Gasquy :

Main Texture Artist

Concept Artist

Character Designer

Sprite Artist

DA referee

Anthony Colombani-Gailleur :

Gameplay referee

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