
A 2000s-inspired JRPG in which you play as Onde, who must learn to accept a repressed part of themselves in order to find their brother. Hearts of Auraliz takes the player on a dreamlike, poetic adventure where the protagonist learns to love and accept themselves.

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Platforms : Windows
Statut : Work in progress
Genre : JRPG / Adventure
Crédits : Benjamin Akehal--Daponte












Commentary :
PLAYING WITH A CONTROLLER IS RECOMMANDED
Hearts of Auraliz is a narrative-driven JRPG inspired by sixth-generation console games, blending exploration, turn-based combat, and timing-based mechanics. Players follow Onde, a young boy who sets out to traverse the skies of Auraliz in search of his brother, who went missing following an attack by sky pirates. Along his journey, he will meet various companions and discover a world where the repressed aspects of a person's psyche can manifest as weapons.
Through an adventure centered on characters and their relationships, Hearts of Auraliz explores the theme of self-acceptance. Combat relies as much on strategy as on the bond between the wielder and their weapon, while the game world blends dreamlike landscapes, a melancholic atmosphere, and a spirit of adventure. The game aims to offer an accessible yet immersive experience, in the vein of the great JRPGs of the 2000s.
Benjamin Akehal–Daponte :
Game Designer
Developper
UI / UX Designer
Level Designer
3d Modeling
3d Texturing
3d Rigging
3d Animation
Narrative Designer
Play Test QA
Maëlys Puertas :
Concept Artist
Main Artist
Environment Artist
Character Designer
3d Texturing
Lisa Gasquy :
Main Texture Artist
Concept Artist
Character Designer
Sprite Artist
DA referee
Anthony Colombani-Gailleur :
Gameplay referee

